ScoreNet Civil Defense Grid // Sector 6
Citadel InterceptSkyline Defense
Six citadels. Three interceptor arrays. One collapsing skyline. Build precise chain reactions and keep the last population centers online.
Defense Briefing
Local Operators
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Field Manual
How to Play
Defend the six cities
Launch counter-missiles from the nearest operational battery. Each counter-missile detonates at the reticle, creating an expanding blast that destroys enemy warheads inside it.
Think in chain reactions
One well-timed blast can trigger several enemy missiles at once. Shooting high in the sky protects more territory and gives the blast time to expand.
Know the threats
- ICBMs descend in straight attack lines.
- MIRVs split into multiple warheads if they reach the lower sky.
- Smart missiles weave and try to skirt active blast zones.
- Bombers appear in later waves and release additional weapons.
Manage ammunition
Each battery has limited missiles. A cyan supply craft may cross the upper sky; tap it directly to refill every operational battery. Remaining ammunition and surviving cities are converted into end-of-wave points.
Citadel Grid Suspended
Paused
All trajectories are frozen. Resume when you are ready.
Citadel Defense Network Offline
Game Over
The last citadel has gone dark.
New Device-Only Defense Record
Local Initials
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Your defense record has earned a place in the Citadel archive.